It immerses its players in various colorful, vague, and surreal environments with no objective. This game came out in 1998 for the PlayStation 1 and was based on the dream journal of Hiroko Nishikawa. However, this type of immersion is inherently different since it was created with dream-like and even psychedelic experiences in mind. Immersion is a central part of many RPGs, especially in the case of LSD: Dream Emulator. Like Koster explained, this type of game is immersive in that it is from the first person perspective in an isolated world.
I watched this recorded gameplay of it which features the first thirty minutes of the game. It was a style, one that has had an amazing run, and may continue to pop up from time to time It’ll be available for us, the dreamers, as a niche product, perhaps higher priced, or in specialty shops.” Raph Koster
After reading Raph Koster’s blog post asking the question “ Is immersion a core game viture?”, I remembered my fascination for a video game I’ve never actually played, LSD: Dream Emulator.